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Pebbles Displacement – Substance Designer Time-lapse

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I’ve been working more and more with Substance Designer lately and have been really enjoying the flexibility of the software and how dynamic asset creation is in it.
I was experimenting on creating a Pebbles texture and thought I’d share my creation process with you, you might be able to learn a thing or two in the process.

If you enjoyed this video and/or want to see more time lapses or tutorials please let me know in the comments below.

Maxon at IBC 2014

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Right after the success of Siggraph 2014, Maxon have delivered more impressive presentations at IBC 2014, held in Amsterdam.

Industry legends like Simon Holdemal (Man vs. Machine), Matthias Zabiegly (Aixsponza), Ryan Summers (Imaginary Forces) and Pingo van der Binkloev (C4DApt) are just a few of the brilliant minds sharing their production workflows and insights using Cinema 4D.

If you weren’t at the show, Maxon have kindly shared all the presentations here.

Enjoy the videos and enjoy learning new things!

Cinema4d Advanced Production Techniques

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So I’m super excited to share this amazing Cinema 4D tutorial series with you. Cinema4D Advanced Production Techniques covers an extensive workshop done in Copenhagen at the end of February 2014. It features amazing tutorials and insights from some of the world’s best C4D gurus including Simon Fiedler, Paul Everett, Simon Holmedal, Yader, Raphael Rau and Douwe. The content is advanced, however, if you plan on taking C4D seriously, then this is a must.

Pingo van der Brinkloev has been awesome enough to record the workshops, and make it available on Vimeo on Demand. For only $99 you can immerse yourself in over 10 hours of detailed C4D techniques.

Be sure to watch the trailer and sign up, it’s priceless knowledge and will only benefit you!!!

More information can be found here!

Tutoral 16 | HyperNurb Weighting

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So here’s a quick tutorial on the benefits of using HyperNurb Weight tags in Cinema 4D. It’s a great way to make non-destructive changes to your models and the amount of control and flexibility is fantastic. Hope you enjoy.

As always, comments are appreciated.

Cinema 4D Quicktip | How to add color to your timeline layers

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Rob Redman from Pariah Studios and I got chatting which ended up with me doing a quick tutorial for his website. It’s a quick tip on one of the hidden features of Cinema 4D, adding color to your timeline.

Although the quick lesson is valuable, what I really want to get across is how important it is to explore your software’s preferences, they’ve been set up for a reason and in C4D alone, there is a ton of things you’re able to customise and make your workflow streamlined at the click of a mouse.

So be sure to check out the tutorial and more of Rob Redman’s amazing Cinema 4D work.Enjoy a productive week!

Tutorial 16 | Creating a Neon Sign

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In this tutorial we’ll look at how to create a neon sign.
We start off with our path-work inside of Illustrator, then importing it into Cinema 4D.
Learn how to create neon tubing, and get a small taste of building procedural textures inside of Cinema 4D.

As always, comments are appreciated – better yet, post some examples of the cool neon signs you’ve made!


PS: IF you want to follow along with my Illustrator file, download it here.

Tutorial 15 | How to make a Quicktime VR Object

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Often we see things inside of Cinema 4D but never bother to explore them. The Quicktime VR Object was one of them for me, but I’m glad I checked it out as its a great tool for giving clients models to view.

In this tutorial I take you through the steps of creating a Quicktime VR Object and better understanding its settings.

Be sure to check out the rest of the site for more tutorials and Cinema 4D assets, including scene files, models and textures. If you have any requests for tutorials or you’re battling with something Cinema 4D related, be sure to drop me a line and I’ll do my best to help you out.