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vrayforc4d

The most anticipated update of V-Ray for Cinema 4D is out now! (V-Ray 3.4)

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Article by Yunal Zobu

Stefan Laub and team #vrayforc4d official released V-Ray 3.4

Before diving into the lists of specs, here is something I’m very excited about – version numbering. Yes, those tiny numbers! VRayforC4D will no longer have different numbering than all the other ones (3DS Max, Maya and etc.). This means C4D users finally got their hands on the most recent core version of the popular render engine. (The only higher version currently is the beta for 3DS Max)

While this transition may not seem so important to all of you, let me assure you – this makes it possible for the Cinema 4D community to work daily with state of the art features. And this makes all the difference for every artist, no matter of his current skill level.

Let’s get geeky!

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Diffusion 4 – Now available

By Diffusion, Product No Comments

With every product we release, it’s our mission to produce the highest quality product that’ll serve as many people as possible.

Diffusion 4 is definitely no exception to that – we’ve meticulously crafted 40 high quality materials that will elevate your renders no matter the project.

As always, all the materials are image-based, so if you’re not a VrayforC4D user, with all the necessary textures included (diffusion, spec, normal, displacement, fresnel etc) you’ll be able to quickly adapt the material into your favourite software and render engine.

Check out our product page and gallery for more information.

Happy rendering!

Diffusion | Designer Shaders for VrayforC4D Update Pack

By Diffusion, Update No Comments

Yunal and myself have been hard at work this month and have created 10 new beautiful shaders that we’re adding to the Diffusion pack. This array of high-end shaders has so much to offer, not only are these shaders going to add a whole new level of realism to your renders, the complexity and creation of the shaders is also something you’ll be able to take a part and learn so much from.

The Diffusion pack has grown to a staggering 90 shaders, all built with care and attention to detail. Our focus has always been quality over quantity and I think it proves that taking your time and slowly building an amazing pack over pushing out a pack with what I like to call “filler-textures” really pays off in the end and this is definitely a quality product I’m proud to have my name on and use in my daily renders.

Below are the 10 new additions, for more information, check out our product page here.